Friday, September 7, 2012

Repost Two, Electric Boogaloo!

A sampling of my favorite works from the Spring semester of last year. Overall, I think I improved a lot.






Hands and feet are looking a lot better than before, though there's still some wonky stuff going on in places.


 He's wearing clothes, how bizarre!


This one was a pain in the ass, but I really like how it turned out.


Looking back, I'm pretty dissatisfied with a lot of what I did in Drawing 2. I think that's partly a result of the higher-ups who designed the curriculum not knowing or clearly stating exactly what they wanted. It wasn't uncommon for the requirements for an assignment to be altered more than once. Still, I don't want to give the impression that I'm making excuses for my work, and I'm well aware that I'm fully responsible for anything I create. In most cases, I think the poor quality of pieces came from me overthinking it. I spent too much time fussing over minutiae and making sure the perspective was exactly right, when I should have been focusing on good composition and strong narrative. 






3D Design was easily my favorite class 2nd semester, and the Kitbash was easily my favorite assignment. I love the improvisation and problem-solving that arises out of being given a pile of random plastic junk and told to make something meaningful out of it. I also ended up getting pretty involved in the narrative portion of the Kitbash assignment. This is definitely a concept I'd like to revisit someday!




I'm not exactly sure what form, if any, the GAD 3D Design class is taking this year, but I'm pretty sure the Thorne Room is not a part of it. The scope of this assignment ultimately proved to be too much, and ended up cutting a big chunk of time out of the Ecorche assignment, and scrapping another one entirely! Regardless, I had a lot of fun making this. The room is a lot barer then I initially intended it to be, and most of the pieces don't have the level of polish that I would like (though I'm pretty proud of those bat-wing doors). Still, everything is clearly identifiable, and the narrative, simple and hackneyed as it may be, is at least evident. I call this one a win.




As mentioned, the extended time taken on the Thorne Room project ended up turning the Ecorche from "let's take the last several weeks of class to make an in-depth study of human anatomy" to "guys, can we make something that at least sort of resembles a human being before the class is over?" Not that the teacher would ever say it in quite those words. The final product here isn't exactly something that I would ever want to use as reference, but I still learned a lot just from making it.